Im working on my first game ever. I had been making it a text based DOS game but when I found Game Editor I decided I could make it in a much better format.
I have a programming background, mostly C# and VB, but I do remember some of my C from college

So my question is about the collision between my character and other actor objects. When A collision event happens and it triggers the script I want to get the 'side' that the collision is happening on. Like Top or Bottom, Right... Is there a function to get this info and use it in say a switch statement?
Thanks for helping out the new guy
