by Super Pieman » Mon Nov 05, 2007 9:52 pm
I know how to make gravtiy and have a collision event so you don't fall through the ground, but I recently discovered that my character (mario) was falling through the ground because he is set to not receive events when out of vision. I still want him to not receive events when out of vision, but I don't want him to fall through. Is there a way to do this?
Current Projects:
*Lonely (2%)
**LinkSys (1%)
*To be made in GE, then ported to DS.
**To be made for the DS.