Thanks a lot for answering guys! Now to answer some of your concerns:
Bee-Ant wrote:Pros :
1. I like the text effects (please teach me how to make that)
2. I like how Gelman and Fireman discuss, but the Fireman should beside of Gelman...(not in back)
3. For full screen version, 320x240 is enough...but make it bigger is better
Nos :
1. Toooooo long opening dialog...please make it shorter...
2. Very poor shadding system on player, but the BG is OK
3. When you jump and then collide with wall, make him fall as his normal yvelocity
Pros 1: I had a few requests for that, I'll post a demo sooner or later, just be on the watch for it!
Pros 2: That isn't supposed to happen and it rarely does... I'll do my best to make my movements fail-safe in the next demo release!
Pros 3: 320x240 is intended for the gp2x F-200 which I just bought yesterday! (I might abuse that touchscreen!! More details to come!)
Cons 1: I felt that way about it as well, I'll shorten it for the next version and look for the possibility to skip scenes if possible...
Cons 2: FACT: I suck at spriting!!! But I'll do what I can to flesh it out a bit more. My BG and tiles may end-up better with more time spent on them.
Cons 3: Sorry, but you'll need to get used to that... It the wall stick function.... But I may make it so you need to tap the side keys while in mid-air to stick to the walls instead to avoid interference. (Best of both worlds, and thanks for giving me that idea!)
Also, that looks pretty cool, I'll see later if I find a place to integrate this form, thanks for the idea!
thunderios wrote:I already love the way he moves at the start, and the rest of the game is really awesome.
I also noticed the 'corner glitch'
Maybe you can press 'x' to cancel the opening or something?
But since I know a lot of psychal things (I am an experienced person with it, too bad) I might help you too.
íf you need idea's of us, that is...
Must say something useful? Err, copyright it? Sell it to Ubisoft?
- If you mean the brick pit you can't get out of, I fixed that... You'll see in the next demo!
- I'll see if I can work out a "skipping scenes function" (already mentioned)
- I'll ask for help if I need it, but I usually don't... Thanks for the offer though!
- Copyright? I don't know how that works... And I don't think I could sell this thing, I'm not good enough.
I would love to see my game eventually end up on the gp2x (that's my goal), so I'll keep putting lots of efforts to make this game as slick as possible. Thank you very much for the comments and (to Bee-Ant) don't worry about criticizing, no game is perfect, and these critics only serve to make games better!
Bye all! --Pyro