I have on Actor1 :
1- An animation on Left and Right keybuttons.
2- an animation "Stand" for Actor1's initial position.
3- on KEYUP Left or Right Change animation
to "Stand"animation.
My problem is that in my game, when u are for example on Right Button (go Right) and that u immediately want to go Left (so shift Right button to Left button), u are logically doing successively:
- Code: Select all
KeyDown
KeyUP
KeyDown
So when u shift from Right to Left, ur character Has first "Stand" animation and THEN Left animation.
So i always end up with my character walking left or right with "Stand" animation.
Is there any way to have a Perfect animation Change ie from Left to Right/Right to Left without the "Stand" animation between them?