heatlh = 3;
health-=1;
if(health==0)
{//die action}
EnemyHealth--;
if(EnemyHealth==0)
{
ChangeAnimation("EventActor", "Die", FORWARD);
Score.textNumber=Score.textNumber+10; //etc...
}
elite wrote:collision, "get hit"?
==Kalladdolf== wrote:ooops, sorry!
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