Game Over Land SOURCE CODE

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Game Over Land SOURCE CODE

Postby pyrometal » Thu Nov 20, 2008 4:43 am

Hello! This is a part of a batch release of source code which I have develloped overtime. None of these games are actually finished but they all show good functionality and can certainly be used as examples to look at the construct of a game made in GE.

Here are the links to the other games from this batch release:
Mazeman: http://game-editor.com/forum/viewtopic.php?f=6&t=6326
Nova: http://game-editor.com/forum/viewtopic.php?f=6&t=6327
Raster: http://game-editor.com/forum/viewtopic.php?f=6&t=6328
Retroman: http://game-editor.com/forum/viewtopic.php?f=6&t=6329


Here is the source code for one of my latest project called Game Over Land (Exploration/Puzzle Plateformer)! This is my most technically advanced piece since it loads areas from external files and uses a completely custom collision system. This game was meant to bring concepts I have played with in other projects under one roof... Therefore you will recognize a lot of things.

Features:
- Screen warping
- Invertible Gravity (Must switch the "inv" variable from 0 to 1)
- Custom collision and angle plateforms
- Map maker (Contact me if you use it, its VERY FUNKY to use)
- 8 direction shooting + crouching
- Fully implemented dialogue engine
- etc.

GameOver Land.zip
(508.31 KiB) Downloaded 1132 times

screenshot.PNG
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Re: Game Over Land SOURCE CODE

Postby eat » Thu Nov 20, 2008 6:23 am

THIS IS A GREAT SOURCE AND GAME
you posted like 5 in a row :mrgreen:
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you didn't make it"
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Re: Game Over Land SOURCE CODE

Postby Lexcondran » Thu Nov 20, 2008 8:25 am

Wow pyrometal these mini source demos are so awesome :D :lol: :D
http://www.mediafire.com/?e4zzycilztdm1qm =My RPG APP FILE V. 3.0 {7/15/2010}
http://www.mediafire.com/?tjjmmmkzyga =My editable demo of my Rpg for people V2.3
viewtopic.php?f=6&t=10247 =Link to my RPG's (4.0) Topic =]
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Re: Game Over Land SOURCE CODE

Postby pyrometal » Thu Nov 20, 2008 3:05 pm

Thanks, I hope it helps people!
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Re: Game Over Land SOURCE CODE

Postby Killagram » Fri Dec 05, 2008 7:15 pm

I like it. YOu have a knack for creating good sound/graphic scenarios....very...'exploration/mystery' themed...


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Re: Game Over Land SOURCE CODE

Postby pyrometal » Sat Dec 06, 2008 3:51 am

Thanks!
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Re: Game Over Land SOURCE CODE

Postby MrJolteon » Fri Jan 02, 2009 11:46 am

How do we save the maps we makes with the mapmaker and how do we load the maps if they are not finished?
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Re: Game Over Land SOURCE CODE

Postby pyrometal » Fri Jan 02, 2009 2:17 pm

Ctrl + S to save
- You MUST have the screen see the bottom right corner of your map when you save, click yellow arrows to do this.
- You also have to right the name of the map beside the selection box before saving.
- Room names need exactly 8 letter/numbers.

Ctrl + arrow
-Shift room in wanted direction.

Ctrl + (0 to 9, or A to F)
-Will save current text in text field as what map that door number should lead to.

Ctrl + T
-Save text field as environment name for tileset (not functional yet, don't both with it)

Ctrl + L
- Load's map (You can only load successfully if nothing is on screen, otherwise don't even try)

arrow key to change selected tile.


Hope this helps using the map maker. Its not a very user friendly tool unfortunately, its actually quite hard not to get frustrated by it sometimes. Sorry for inconveniences.

--pyro
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Re: Game Over Land SOURCE CODE

Postby Bee-Ant » Sat Feb 07, 2009 11:18 am

Would you like to post more maps pyro???
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Re: Game Over Land SOURCE CODE

Postby pyrometal » Sat Feb 07, 2009 12:39 pm

Not really... I'm not continuing this project...
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Re: Game Over Land SOURCE CODE

Postby Bee-Ant » Sat Feb 07, 2009 12:42 pm

Oh well, may you post your map collections??? 8)
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Re: Game Over Land SOURCE CODE

Postby pyrometal » Sat Feb 07, 2009 1:22 pm

Sorry Bee-Ant, that's all I made for the game...
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Re: Game Over Land SOURCE CODE

Postby Bee-Ant » Sat Feb 07, 2009 1:35 pm

Hhh...fine then :D
I just think this game really has a great potential to sellable when improved...
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Re: Game Over Land SOURCE CODE

Postby goodfangji » Sat Feb 14, 2009 12:06 pm

I like it. YOu have a knack for creating good sound/graphic scenarios....very...'exploration/mystery' themed...
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Re: Game Over Land SOURCE CODE

Postby pyrometal » Sat Feb 14, 2009 4:56 pm

Thank you very much for the compliment! Have a good Valentine's Day!
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