Windows Mobile 6.1 export problem

Non-platform specific questions.

Windows Mobile 6.1 export problem

Postby MarkusAlgorytmiczny » Wed Dec 09, 2015 8:27 pm

Hello. In the unknown past, I created game Retro Pong for PC's and another for Windows Mobile. I used HTC T7272 (Windows Mobile 6.1) and it was working. Today, when I want to export game for PC, it's working, but when I want export game for Pocket PC, or Windows Mobile, after hit the button "Export" theres no reaction...

I don't know, what is wrong with this. Please I really need help. :/

I've tested my old (mobile) Retro Pong now, and it's still working. Today I specially bought again HTC T7272 for this game :cry:
Reinstallation of GE = no results. "Export" button after selected "Windows Mobile" or "Pocket PC" still doesn't answer. I can record screen for you guys, if you want to look at this problem from the first person view :/.

Please help. It's very important for me :/.
Markus Algorytmiczny
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Re: Windows Mobile 6.1 export problem

Postby skydereign » Thu Dec 10, 2015 8:46 am

Which gE version are you using? And in gameEditor's directory, do you have a file bin/gameEditorPocket?
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Re: Windows Mobile 6.1 export problem

Postby MarkusAlgorytmiczny » Thu Dec 10, 2015 7:52 pm

O o O. No. I have only gameEditorLinux & gameEditorWindows. Where can I download it?
My gE version is 1.4.1 Beta.
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Re: Windows Mobile 6.1 export problem

Postby skydereign » Fri Dec 11, 2015 2:18 am

That is why. I didn't compile the engine for pocketpc so you can't download it from anywhere. If you still have an older version of your ged, you could load it with gE 1.4.0 which does have the export (games changed in 1.4.1 are incompatible with 1.4.0).
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Re: Windows Mobile 6.1 export problem

Postby MarkusAlgorytmiczny » Fri Dec 11, 2015 7:38 pm

Thank you soo much :D. I'll remake my game for 1.4.0 :).

Thank you, arigatoo, dziękuję! :)
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