
Also, for my racing game, how can I make it to where you have a menu and all of the actors are still, but the menu moves, THEN when you press start the cars move(like real traffic)

And I guess that goes the same for the menu for Mortal Kombat too.

if(EnemyAttack==1)
{
if(PlayerBlock==0)
{
ChangeAnimation("EventActor", "Hit", FORWARD);
PlayerHealth--;
}
}
EnemyAttack=1;
ChangeAnimation("EventActor", "EnemyPunchLeft", FORWARD); //After Punch timer
ChangeAnimation("EventActor", "EnemyStopLeft", FORWARD);
EnemyAttack=0;
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