by Chai » Sat Mar 13, 2010 6:11 am
Yes, it is acceptable.
And I believe that all iphone developers have no choice to buy a Mac to deploy a game with Xcode and Iphone SDK.
I assume that for running an iphone port. It needs to be run on Mac.
Even " Torque", a famous game builder, you can create a game on PC.
But, when you want to port to iphone. You have to reload and run on Mac again.
Also, " Game Salad", another game builder, it needs to be run on Mac as well.
I just got Mac for running a game development.
The iphone SDK and Xcode?
Both file sizes are 2GB needed to be run on Mac.