I'm sure most of you know about Game Maker's sprite strip
Anywho, I would love for this technology to be inside Game Editor
It saved me bundles of hours cutting and pasting
It works like this.
Sprites:
If you want 4 -> and down frames then it looks like this
(Each letter represents a sprite and without having to cut and paste in an image editor)
[a] [b] [c] [d]
[a] [b] [c] [d]
There were horizontal and vertical frame spacing, vertical and horizontal pixel spacing, vertical and horizontal offsets, x and y coordinates specifically but it had just that.
I think if you implemented that and:
Individual sprite/box spacing (where you can alter each box to capture a sprite in with values), grid snapping based on what is mentioned above then I believe you would have a lot more happy people
Who like this idea?
Note:
Download "Game Maker", the new version, and look at creating a sprite.
You can define a sprite strip, single image or background.
Game Editor has a background option and tiling plus spriting, but I think this idea would improve speed issues
(user based, not computer processing)
Edit update:
I recently found out Game Maker has an export function, so I can use Game Maker to easily manage my sprites and export them as a bump without the resource hogging
That and I can use Game Editor to get the .bmp sheet I cut out
Its a work-around to it, but I believe if this was also implemented into Game Editor, it would save countless hours to thousands of users