by skydereign » Thu Jul 07, 2011 3:27 am
If you mean your ged file, then you are probably talking about the overwrite animation problems (when you add a new file with the same name you have to replace the animation in the data file, otherwise gE won't update the animation next to you load the game). Otherwise not sure as other than that gE saves properly.
If you mean your game state, the only way to save your game is to save variables to hold the state of your game and use saveVars or fprintf (or similar). There are plenty of tutorials on how to do this, but if you are having problems with saving something in particular you can always ask.