by pyrometal » Thu May 01, 2008 8:36 pm
I don't know yet, I have to expand quite a bit more before posting another. I plan on posting only one other demo, then you'll have to wait until I release the final version. I plan for at least 50 levels if possible (that's my goal), and a lot of non-linearity in later levels where you can fail levels by not making the right decisions. I hope you enjoy it when its done! I'm probably gonna include a highscore list which tells you how much time you took, how many times you died, and how many easter eggs you found. Easter eggs will probably have a time reduction effect, maybe a minute per egg you found, which is significant, and maybe one easter egg per level or something like that.
SPRITE WARRIOR:
Free, open-source & crossplatform pixel art editor (currently under construction).