RippeR7420 wrote:Hey Turon, if I'm not mistaken, all you need is a .Exe/installer file and a stream greenlight license. I'll have to look more into it again, Its been a while since I've read the rules/guidelines.
2. My game is in early development stages, don't I need to plan for the SDK integration now?
The Steamworks SDK is easy to integrate, so you can wait until your game is further along in the development cycle before worrying about it.
Users browsing this forum: No registered users and 1 guest