Global actor Speed up

Game Editor comments and discussion.

Global actor Speed up

Postby HillBilly » Tue Aug 29, 2006 12:30 am

I am wanting to speed up all actors when level is finished, with a global variable.

Something like:

after level:
A=A+1

directional_velocity = A;

I would like to use the same variable for all actors. So all actors will speed up that use the variable A
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Postby makslane » Tue Aug 29, 2006 12:48 am

Just create the 'A' variable as global in the 'Add New Variable' panel
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Postby HillBilly » Tue Aug 29, 2006 1:32 am

Still messing something up here.

I go to--
Script
Global Code
click on Variables
Add
enter my variable name like "movespeed"

then the only thing that will take any number and save it is "Save Group" everything else does not store anything when I go to edit variable to see if it is still there.

--------------------------------------------------------------
Then in my actor control script I have

directional_velocity =movespeed;

and they sit there.
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Postby HillBilly » Tue Aug 29, 2006 2:09 am

I think I have it now.

I forgot a line of code

movespeed=movespeed+1;
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Postby banner88 » Tue Aug 29, 2006 5:29 am

I think I have it now.

I forgot a line of code

movespeed=movespeed+1;


You can just use movespeed++;

Saves you typing and looks better.
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Postby Game A Gogo » Tue Aug 29, 2006 8:24 pm

dont forget that the global code dosn't do the script every frame, it only perform special comands, just like you where creating a game in C script only!

so i recomand using the "View" actor or another actor.
Programming games is an art,
    Respect it.
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Postby HillBilly » Tue Aug 29, 2006 10:47 pm

OK. Thanks for the info.
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