strcpy

Non-platform specific questions.

strcpy

Postby jazz_e_bob » Mon Jul 18, 2005 11:37 am

This code crashes GE

Code: Select all
char *actorName;

strcpy ( actorName, enemy.name );

strcpy (debugText.text, actorName);


I don't understand why... :(
Controlling complexity is the essence of computer programming.
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Postby jazz_e_bob » Mon Jul 18, 2005 11:56 am

It's OK - I worked it out:

char *actorName;

should be

char actorName[256] = "";



This creates a 256 character string called actorName and sets the initial value to "".
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Postby BeyondtheTech » Mon Jul 18, 2005 5:31 pm

What version of Game Editor Pro are you using? I believe he resolved this error in 1.3.0. I was having consistent crashes with all my strcpy and strcat commands until he found the bug.
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Postby makslane » Mon Jul 18, 2005 9:28 pm

Is a crash when use unitialized vars.
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