music

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music

Postby 1dom18 » Fri Nov 30, 2007 12:18 am

Is there a way to put songs from Itunes into a game and also how do I make a life meter on actors and finally how do i put a demo on a post
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Re: music

Postby j2graves » Sat Dec 01, 2007 1:03 pm

I have heard songs discussed a lot, and I have found out that ge does not allow itunes for some reson.
sorry, I know that dosn't help any.
No games to my name...
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Re: music

Postby Kalladdolf » Sun Dec 02, 2007 12:20 pm

1dom18 wrote: how do i put a demo on a post

first pack the demo (ged + data) into a zip file.
then you upload it as an attachment.
example2.JPG
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Re: music

Postby Super Pieman » Sun Dec 02, 2007 2:14 pm

life meters are easy. Just make an animation for every frame in the life meter, make an actor called HealthBar and give it the animation. Do Create Actor > ChangeAnimationDirection > STOPPED. Then for a collision or whatever makes your actor lose health put in this script.
Code: Select all
HealthBar.animpos++;

If you want a health object then for a collision on it put in either this script
Code: Select all
HealthBar.animpos--; // Gives one health

or
Code: Select all
HealthBar.animpos=0; // Gives full health


Any questions please ask.
Current Projects:
*Lonely (2%)
**LinkSys (1%)

*To be made in GE, then ported to DS.
**To be made for the DS.
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Re: music

Postby 1dom18 » Wed Dec 05, 2007 2:35 am

Thanks here is a game a have been working on
New Compressed (zipped) Folder.zip
(327.21 KiB) Downloaded 90 times
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Re: music

Postby Super Pieman » Wed Dec 05, 2007 3:11 am

Ha, that game is awsome. I love the ending. It takes quite a while but i got to frustrated with restarting so i cheated past 1 part.
Current Projects:
*Lonely (2%)
**LinkSys (1%)

*To be made in GE, then ported to DS.
**To be made for the DS.
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Re: music

Postby 1dom18 » Wed Dec 05, 2007 3:19 am

yeah still working on checkpoints
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