Tomb of Twelve (Adventure) Free Video Game PC, Mac, Linux

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Is Tomb of Twelve fun to play?

Yes.
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Total votes : 5

Re: Tomb of Twelve (Adventure) Free Video Game PC, Mac, Linu

Postby koala » Thu Apr 16, 2015 11:50 am

I will try to beat this game. I might not play it often, but I'll from time to time inform you of my advance. :mrgreen:
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Re: Tomb of Twelve (Adventure) Free Video Game PC, Mac, Linu

Postby koala » Thu Apr 16, 2015 11:14 pm

Hey, Zivouhr! :D

Could you help me? Game doesn't save, or it doesn't load, and I lose my progress. I go to warp (arrow pointing upward) to save a game and it says "Game Saved". When I return to opening screen, and choose Continue Game, I start game from the very beginning, with no points and three lives. I play it on Windows. I also have tombgamesave.gdt. I think the problem is when I start the game, because no matter what I choose (Controls, Start New Game or Continue Game) I start new game.

Thanks! :D
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Re: Tomb of Twelve (Adventure) Free Video Game PC, Mac, Linu

Postby koala » Fri Apr 17, 2015 8:37 pm

I've explored a map. I've managed to go far east and find an elephant, that gave me 5000 points. To the west I've went even further. There I've found some giant ladybugs and bears that don't quit and persistently chase you. I've noticed there are some points even when you don't collect anything, you get 100 points after some time spent in game. I am looking forward to you answer and solution to the problem above, so I can start playing this game. :D :mrgreen:
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Re: Tomb of Twelve (Adventure) Free Video Game PC, Mac, Linu

Postby Zivouhr » Sat Apr 18, 2015 1:20 pm

koala wrote:Hey, Zivouhr! :D

Could you help me? Game doesn't save, or it doesn't load, and I lose my progress. I go to warp (arrow pointing upward) to save a game and it says "Game Saved". When I return to opening screen, and choose Continue Game, I start game from the very beginning, with no points and three lives. I play it on Windows. I also have tombgamesave.gdt. I think the problem is when I start the game, because no matter what I choose (Controls, Start New Game or Continue Game) I start new game.

Thanks! :D


Hi Koala. Sorry for the delayed response, just revisited this site today.
Thanks for giving the game a try.
Here's what to do with the save game system if you haven't already:
Create a folder on your desktop or wherever you want, then insert the game itself and the included files. Once they're in, keep everything in that one folder, as that is where the game save data will appear also, often on a separate file that appears once the game is reloaded. As long as you did that, it should save.

I tested it and when I had my save data in a separate folder from the game itself, I couldn't access my save data until I put them together so the game could access it. Otherwise, I'm not sure why it wouldn't save.

Thanks.
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Re: Tomb of Twelve (Adventure) Free Video Game PC, Mac, Linu

Postby koala » Sat Apr 18, 2015 1:35 pm

Zivouhr wrote:
koala wrote:Hey, Zivouhr! :D

Could you help me? Game doesn't save, or it doesn't load, and I lose my progress. I go to warp (arrow pointing upward) to save a game and it says "Game Saved". When I return to opening screen, and choose Continue Game, I start game from the very beginning, with no points and three lives. I play it on Windows. I also have tombgamesave.gdt. I think the problem is when I start the game, because no matter what I choose (Controls, Start New Game or Continue Game) I start new game.

Thanks! :D


Hi Koala. Sorry for the delayed response, just revisited this site today.
Thanks for giving the game a try.
Here's what to do with the save game system if you haven't already:
Create a folder on your desktop or wherever you want, then insert the game itself and the included files. Once they're in, keep everything in that one folder, as that is where the game save data will appear also, often on a separate file that appears once the game is reloaded. As long as you did that, it should save.

I tested it and when I had my save data in a separate folder from the game itself, I couldn't access my save data until I put them together so the game could access it. Otherwise, I'm not sure why it wouldn't save.

Thanks.
Thanks, man! :D
It works now! :D
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Re: Tomb of Twelve (Adventure) Free Video Game PC, Mac, Linu

Postby Zivouhr » Sat Apr 18, 2015 1:44 pm

Cool. That is a relief to hear it's working. Thanks!
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Re: Tomb of Twelve (Adventure) Free Video Game PC, Mac, Linu

Postby koala » Sat Apr 18, 2015 6:52 pm

Zivouhr wrote:Koala, is this your first time programming for games or have you created games in the past on other systems too? I've made games in the past on consoles and computers, but usually with a program that did all of the scripting for the user, so most of it was just adjusting parameters, enemy placement, paths and options to create.
One was an old program called the Shoot' Em Up Construction Kit on the old computers.
Switching to Game Editor was a challenge, but thankfully it was fun to see how changing the coding could make something different happen onscreen in the game.
Amongst other things, making "Tomb of Twelve" must require a lot of C knowledge. The game is huge. :o :D
Why you didn't make topic for this game in Game Demos, so it appears on GE site? And put it in Games ( http://game-editor.com/Games ), too.
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Re: Tomb of Twelve (Adventure) Free Video Game PC, Mac, Linu

Postby koala » Sat Apr 18, 2015 10:44 pm

I think I've found an easter egg. There's a place not deep underground and not far from starting position where are spikes moving left-right. Every time I jump over them, I get 100 points. Sounds familiar? :mrgreen:
Actually, I've noticed it happens every time I avoid spikes, or even if I avoid any danger, like pigs.
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Re: Tomb of Twelve (Adventure) Free Video Game PC, Mac, Linu

Postby Zivouhr » Mon Apr 20, 2015 2:46 am

Yes, certain spikes offer points, while most times the animals in the game award points for jumping over them.
Thanks for the feedback Koala!

I was thinking about offering the files, but then I didn't want to give up my art work that I drew for the game. Maybe my next one, not sure yet.

koala wrote:
Zivouhr wrote:Koala, is this your first time programming for games or have you created games in the past on other systems too? I've made games in the past on consoles and computers, but usually with a program that did all of the scripting for the user, so most of it was just adjusting parameters, enemy placement, paths and options to create.
One was an old program called the Shoot' Em Up Construction Kit on the old computers.
Switching to Game Editor was a challenge, but thankfully it was fun to see how changing the coding could make something different happen onscreen in the game.
Amongst other things, making "Tomb of Twelve" must require a lot of C knowledge. The game is huge. :o :D
Why you didn't make topic for this game in Game Demos, so it appears on GE site? And put it in Games ( http://game-editor.com/Games ), too.


I learned as I went and couldn't have done it without the help of this forum and its members. Pretty much everything I was hoping to be in the game I was able to do. Even the final "Boss" in the sky level.
Once you get ghost flight (from the large blue pyramid), you'll be able to unlock secret puzzles that allow the human Bumpus new points and the ghost the ability to complete two sky tombs in the west, allowing the final west ground cave to be unlocked.

There is one glitch in the game I noticed when it involves getting credit for collecting certain keys. It won't happen all the time, but sometimes, a key won't register as collected, and the tomb Lock Door doesn't open. The only way I could solve this GE glitch was to add a feature that allows you to reset the tomb keys whenever you exit the tomb. So like the old guy says, try to collect all the keys while in the tomb to unlock the key door. Getting the key will unlock a door in the ghost blue pyramid so you can enter it to earn ghost form.
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Re: Tomb of Twelve (Adventure) Free Video Game PC, Mac, Linu

Postby koala » Mon Apr 20, 2015 10:56 am

Zivouhr wrote:Once you get ghost flight (from the large blue pyramid), you'll be able to unlock secret puzzles that allow the human Bumpus new points and the ghost the ability to complete two sky tombs in the west, allowing the final west ground cave to be unlocked.

There is one glitch in the game I noticed when it involves getting credit for collecting certain keys. It won't happen all the time, but sometimes, a key won't register as collected, and the tomb Lock Door doesn't open. The only way I could solve this GE glitch was to add a feature that allows you to reset the tomb keys whenever you exit the tomb. So like the old guy says, try to collect all the keys while in the tomb to unlock the key door. Getting the key will unlock a door in the ghost blue pyramid so you can enter it to earn ghost form.
Thanks for the tips! :D
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Re: Tomb of Twelve (Adventure) Free Video Game PC, Mac, Linu

Postby koala » Mon Apr 20, 2015 6:11 pm

I've been playing this game today for an hour and I've died several times. :lol: I am bad at this, but it doesn't matter, because it is very interesting. I've been everywhere, east, west, sky, underground, I've found some keys, gems, lives, lots of monsters: bears, bugs, spiders, eyes, eagles, mice or rats..., bed. I like it has idle animation. Next time I'll play it with more patience and thoughtfulness. Then I'll have some progress. This was still speedrun and exploration of this huge map. :mrgreen:
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Re: Tomb of Twelve (Adventure) Free Video Game PC, Mac, Linu

Postby Zivouhr » Tue Apr 21, 2015 12:48 am

koala wrote:I've been playing this game today for an hour and I've died several times. :lol: I am bad at this, but it doesn't matter, because it is very interesting. I've been everywhere, east, west, sky, underground, I've found some keys, gems, lives, lots of monsters: bears, bugs, spiders, eyes, eagles, mice or rats..., bed. I like it has idle animation. Next time I'll play it with more patience and thoughtfulness. Then I'll have some progress. This was still speedrun and exploration of this huge map. :mrgreen:


Thanks again.
Collecting all of the Large Tomb Keys East of the Blue Pyramid Tomb and the Tomb keys to the immediate west (the lake tomb and the tree tomb), will open up the pyramid Blue Tomb doors. Once in there, you can unlock that door and access the ability to change at will into a ghost or back to a human at any time.
As a ghost, you're indestructible and can fly anywhere almost, which is key to solving the game.
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Re: Tomb of Twelve (Adventure) Free Video Game PC, Mac, Linu

Postby koala » Tue Apr 21, 2015 1:08 am

Zivouhr wrote:
koala wrote:I've been playing this game today for an hour and I've died several times. :lol: I am bad at this, but it doesn't matter, because it is very interesting. I've been everywhere, east, west, sky, underground, I've found some keys, gems, lives, lots of monsters: bears, bugs, spiders, eyes, eagles, mice or rats..., bed. I like it has idle animation. Next time I'll play it with more patience and thoughtfulness. Then I'll have some progress. This was still speedrun and exploration of this huge map. :mrgreen:


Thanks again.
Collecting all of the Large Tomb Keys East of the Blue Pyramid Tomb and the Tomb keys to the immediate west (the lake tomb and the tree tomb), will open up the pyramid Blue Tomb doors. Once in there, you can unlock that door and access the ability to change at will into a ghost or back to a human at any time.
As a ghost, you're indestructible and can fly anywhere almost, which is key to solving the game.
Thanks. :D
I've noticed far west there are some big trees, which can't be jumped-over even when you endlessly jump on yellow trampoline. :lol: I suppose you need to be a ghost to reach their peak.
I really like detail that enemies like bears, eyes and one I call giant ladybugs (where is room with bed on the west) chase you. It makes game somewhat harder. I was even surprised when one bear crossed small hill. :shock:
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Re: Tomb of Twelve (Adventure) Free Video Game PC, Mac, Linu

Postby Zivouhr » Wed Apr 22, 2015 2:16 am

Yeah, that bear can slowly climb the block and if you get both bears to team up, they'll catapult over one another to jump up one time.

How is the frame rate as you play Koala? Any slowdown or does it play at a responsive frame rate? Thanks.
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Re: Tomb of Twelve (Adventure) Free Video Game PC, Mac, Linu

Postby koala » Wed Apr 22, 2015 11:39 am

Zivouhr wrote:Yeah, that bear can slowly climb the block and if you get both bears to team up, they'll catapult over one another to jump up one time.

How is the frame rate as you play Koala? Any slowdown or does it play at a responsive frame rate? Thanks.
I play Tomb of Twelve on two machines. One is very good PC and it has Windows 7. Tomb of Twelve runs there really smoothly and Bumpus is very fast. Other machine is eight years old laptop with Windows XP on it. There's slowdown, but nothing serious. Controls are still responsive, on time. :D
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