Mangamenent of timers / easy random appearance

Ideas for Game Editor evolution.

Mangamenent of timers / easy random appearance

Postby Diana Kennedy » Tue Dec 27, 2005 10:26 am

There should be a possibility to remove non-used timers. I don't know how it is for the others, but I always created a lot of timers that turned out to be not what I need. Since it is not possible to edit timers themselves, these "timer-stiffs" should be removable in order to have a better overview.

Speaking of overview. It would be nice to have a button "list of timers" and a button "overview of actors". Because when you have a lot of timers and actors, it's getting messy.

-I think random appearance is an important feature for many games. I have now Markslanes wonderfull script to work with, but the newbie certainly would greatly apreaciate a fonction like: create-actor -> random appearence -> choose actors from list to be appeared randomly.
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Postby Game A Gogo » Tue Dec 27, 2005 9:13 pm

non used timers are automatly deleted.
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Postby Diana Kennedy » Wed Dec 28, 2005 12:35 pm

Game a gogo: Eh? I never noticed that. My game is full of dead timers! :shock:
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Postby Game A Gogo » Wed Dec 28, 2005 1:17 pm

you gotta make sure there are not used, make sure to remove teh create actor event too and timer action.

ex.:
on click down event on actor_1 -- create timer: timer1

timer: timer1 -- destroyd event actor.

you have to remove these two action\event. hope it will make you understand better.

note:
this is only an exemple
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Postby Joshua Worth » Thu Dec 29, 2005 7:19 am

I have trouble ALL the time with the name of the timer. You should be able to rename the timer.
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Postby Diana Kennedy » Thu Dec 29, 2005 11:30 pm

Game a Gogo wrote:you gotta make sure there are not used, make sure to remove teh create actor event too and timer action.

ex.:
on click down event on actor_1 -- create timer: timer1

timer: timer1 -- destroyd event actor.

you have to remove these two action\event. hope it will make you understand better.

note:
this is only an exemple


Well, you know what the problem is? When I click on "remove action" -> create actor - it displays me a list of "remove timer", "remove timer, "remove timer" and so on. It is impossible to know WHICH timer I am gonna remove. So I prefer to let them be and this creates confusion. :(
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