I need help learning alot of GE

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I need help learning alot of GE

Postby NightOfHorror » Fri Jun 10, 2011 8:07 pm

I am starting my quest for superior GE knowledge. My first question is what are the GE commands, how do they work, when is it best to use them, and if there was another command you could use to get the job done why would you use that command instead of the other
viewtopic.php?f=2&t=12136
"I have not failed. I just found 10,000 ways that wont work." quoted by Thomas Edison.
Over the year, I decided my motto for me is I am knowledgeable, but not practical.
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Re: I need help learning alot of GE

Postby skydereign » Fri Jun 10, 2011 8:09 pm

That's a bit much to explain in a single topic. You might try looking at the wiki's help page. Or we can start a pm conversation and I can teach you separately. I've done it for a few other users, and they've all learned quite a lot.
http://game-editor.com/Help
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Re: I need help learning alot of GE

Postby NightOfHorror » Fri Jun 10, 2011 8:16 pm

I'd like a pm teaching.
viewtopic.php?f=2&t=12136
"I have not failed. I just found 10,000 ways that wont work." quoted by Thomas Edison.
Over the year, I decided my motto for me is I am knowledgeable, but not practical.
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Re: I need help learning alot of GE

Postby again » Fri Jun 10, 2011 9:26 pm

Before you jump into coding I will tell you your 1st problem. Write down on a piece of paper what type of game you want to make, what features , power-ups, level design , levels, and enemy types you would like to make. After you designed your game , then start coding. Trying to make a game on a whim will lead to a mess. I know because I made a couple of messes myself in the past.
Free windows mobile games like doodle jump and super mario bros
http://krenisis.freeforums.org/
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Re: I need help learning alot of GE

Postby NightOfHorror » Sat Jun 11, 2011 3:03 am

Well making a game is like writing a book, designing it will give a clear visual of it, but most likely alot would change. TTM originally was set to have power-ups, but then I decided not to. TTM originally was set for hp, then I changed my mind, and now everything has hp. TTM originally was not going to change graphics, but everything has changed. It was supposed to have 10 levels, but now only has 3 with a plan of having an extras option. So having a set plan can lead to better results of quality
viewtopic.php?f=2&t=12136
"I have not failed. I just found 10,000 ways that wont work." quoted by Thomas Edison.
Over the year, I decided my motto for me is I am knowledgeable, but not practical.
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Re: I need help learning alot of GE

Postby Clokio » Sat Jun 11, 2011 3:31 am

You need to be dedicated to do a certain timer everyday: reading documentation. And the other half, playing around with GE.
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Re: I need help learning alot of GE

Postby schnellboot » Sat Jun 11, 2011 9:03 am

That's what I've done:
1. I watched all the GE built-in tutorials
2. I looked at many demos starting from the simplest
3. If I had problems understanding a demo, I looked at the Script Reference, used the search engine or asked in the forum.
4. I started many projects. I never finished them, but it was a good exercise.

Hope this helped!
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Re: I need help learning alot of GE

Postby Game A Gogo » Sat Jun 11, 2011 11:46 am

schnellboot wrote:That's what I've done:
1. I watched all the GE built-in tutorials
2. I looked at many demos starting from the simplest
3. If I had problems understanding a demo, I looked at the Script Reference, used the search engine or asked in the forum.
4. I started many projects. I never finished them, but it was a good exercise.

Hope this helped!


This worked for me :D
Programming games is an art,
    Respect it.
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Re: I need help learning alot of GE

Postby NightOfHorror » Sat Jun 11, 2011 3:29 pm

thanks +1 for all
viewtopic.php?f=2&t=12136
"I have not failed. I just found 10,000 ways that wont work." quoted by Thomas Edison.
Over the year, I decided my motto for me is I am knowledgeable, but not practical.
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