Can GE use the vibrate function for a smartphone game?

Non-platform specific questions.

Can GE use the vibrate function for a smartphone game?

Postby ericdg » Sun Feb 19, 2006 12:06 pm

I played a demo of a game that used the vibration of a smartphone when something exploded. Does anyone know how, or if it is possible to do this with game editor?

Thanks.
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Postby makslane » Sun Feb 19, 2006 1:39 pm

There is no vibration support, yet
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Postby Troodon » Wed Feb 22, 2006 12:50 pm

But the global code is C+ language. (I think :oops: )
If the game you saw is made with C+ protocol, you also you can do it.
PS: I don't know if the global code of GE is pure C+.
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Postby ericdg » Wed Feb 22, 2006 2:38 pm

That is what I was thinking. I didn't know if you could use a global C+ code for that or not. I have little programming knowledge so I was hoping someone would know how.
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