I just have a small easy to answer question;
-Since the games we make are made by us and we use common non-encrypted variables, its very easy to hack these games and things like health and stuff, so if someone had a contest for the best score or finish time the hacker would win, so is there a way to prevent this type of hacking?
Im just wondering because if GE does gain support for online or even just LAN (with hamachi possibly ) we are going to need to stop people from cheating.
As of right now its not that big of a deal to me, but i do hack my own games to test stability and see just how easy it is to hack (which it is)