Red Vs. Green (golem game)

Post here your demos and examples with the source files.
Forum rules
Always post the games with a screenshot.
The file must have the ged and data files (complete game source)
Use the forum attachment to post the files.
It is always better to use the first post to put the game files

Red Vs. Green (golem game)

Postby DST » Sat May 09, 2009 5:54 am

A quick version of a golem game i made. Updated- The tanks are a lot smarter (and a lot deadlier now).

Click on unit buttons to spend money on that unit. Every 20 seconds, the unit spawn comes around and all the unit types you've purchased will spawn. They are cumulative, which means once you purchase a unit it will spawn each and every time.

The game uses the spritlib gpl http://www.flyingyogi.com/fun/spritelib.html free sprite sheets by Ari Feldman.

rvg.jpg

redvsgreen.zip
Updated May 09th
(455.92 KiB) Downloaded 267 times
Last edited by DST on Sat May 09, 2009 11:38 pm, edited 1 time in total.
It's easier to be clever than it is to be kind.
http://www.lostsynapse.com
http://www.dstgames.com
User avatar
DST
 
Posts: 1117
Joined: Sun Apr 15, 2007 5:36 pm
Location: 20 minutes into the future
Score: 151 Give a positive score

Re: Red Vs. Green (golem game)

Postby jimmynewguy » Sat May 09, 2009 4:33 pm

lol pretty fun, yet kinda hard still :lol:
Working on a probably too ambitious project! Wild-west-adventure-RPG-shooter-thing.
User avatar
jimmynewguy
 
Posts: 1137
Joined: Sat Mar 31, 2007 6:27 pm
Score: 89 Give a positive score


Return to Game Demos

Who is online

Users browsing this forum: No registered users and 1 guest

cron