Post here your demos and examples with the source files.
Forum rules
Always post the games with a screenshot. The file must have the ged and data files (complete game source) Use the forum attachment to post the files. It is always better to use the first post to put the game files
Random Links: viewtopic.php?p=19474#19474 Right now (10/14/2009) I'm working on some C++ projects, but I might be able to help if you have some Game Editor questions.
Random Links: viewtopic.php?p=19474#19474 Right now (10/14/2009) I'm working on some C++ projects, but I might be able to help if you have some Game Editor questions.
sure!
(let me finish with e-mails first, only 10 left. )
Random Links: viewtopic.php?p=19474#19474 Right now (10/14/2009) I'm working on some C++ projects, but I might be able to help if you have some Game Editor questions.
this Demo is for pausing certain actors and letting others move.
Random Links: viewtopic.php?p=19474#19474 Right now (10/14/2009) I'm working on some C++ projects, but I might be able to help if you have some Game Editor questions.
Random Links: viewtopic.php?p=19474#19474 Right now (10/14/2009) I'm working on some C++ projects, but I might be able to help if you have some Game Editor questions.
Hi,
I was the other guy who said "this is interesting".
It's interesting because I've wanted to have this kind of effect for a long time. However it seems that it's impossible to plug it in my huge project which has big number of different actors. (so many different actors that the script editor window is almost full)
I can't die, I already tried ~on the forums since GE 1.3.3~
What comes out?
If you mean the pause demo, it's downloadable in the first post of this topic.
If you mean my project, you can always download the latest version (now 4.9) from this page:
http://tekdinonews.googlepages.com/siniai2
I can't die, I already tried ~on the forums since GE 1.3.3~