Increasing an actor's animation index

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Increasing an actor's animation index

Postby y9kdude » Wed Dec 20, 2006 5:56 am

is there any way to increase an actor's animation index (animindex)? When I do "animindex++", this does not work for some reason. I believe this is because the actor is not getting redrawn. In any case, TheChangeAnimation function requries the name of the animation, but theoretically speaking, what if I do not know the name of the animation? Is it possible just to increase the animation index without using the ChangeAnimation function?

Thanks,
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Postby makslane » Wed Dec 20, 2006 11:46 am

The animindex variable is read onlly.
You can use the getAnimName function to get the animation name:
http://game-editor.com/docs/script_refe ... etanimname
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