Artificial Intelegence.

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Artificial Intelegence.

Postby Hblade » Wed Feb 14, 2007 11:25 pm

I really need help with this artificial intelegence, where the enamy attacks you, and well, follows you, but advanced, so that he dosn't fly when you jump over him. And, well, Also, He changes animations when changing direction.
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Postby Sgt. Sparky » Thu Feb 15, 2007 1:40 am

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Right now (10/14/2009) I'm working on some C++ projects, but I might be able to help if you have some Game Editor questions. :)
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Postby Troodon » Fri Feb 16, 2007 4:13 pm

Just make the actor follow you only in x axis. Check out the caveman's snake for the animation thing. 8)
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Postby Sgt. Sparky » Sat Feb 17, 2007 5:27 am

that would not work for most A.I.
like my Jumping AI, I will post that later on. it is going to be used in "Robo Runaway"
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Right now (10/14/2009) I'm working on some C++ projects, but I might be able to help if you have some Game Editor questions. :)
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