Ability to name scripts

Ideas for Game Editor evolution.

Ability to name scripts

Postby Soullem » Sat Oct 20, 2012 1:08 am

I know that personally, espessialy in my larger games it sucks to have to look through every action that has a script editor. I would love it if I could name my script editor for my players movement to be PMove, and so on.

Thanks,
Soullem
Current Project:
The Project That needs to be Done -- Pokemon http://game-editor.com/forum/viewtopic.php?f=4&t=12591

Temporarily Abandoned:
Souls of Gustara -- Awesome upgrade blimp game 42%ish
Eggventures of Eggman -- Adventure Game 20%ish
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Re: Ability to name scripts

Postby Turon » Mon Dec 03, 2012 6:07 am

Oh Sorry for making a duplicate of this Topic.
And Yea a think its a good Idea.
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