gE 1.4.1

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gE 1.4.1

Postby skydereign » Sat May 02, 2015 6:59 am

Here's the current 1.4.1 build (currently Linux exe only). I'll upload the windows one when I'm back at school and have access to a windows machine as well as an official changelog. I haven't had the time to make a pretty release, but I'll try to throw together some nice demos of the new stuff.

-Edit
Linux build removed for now
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Re: gE 1.4.1

Postby koala » Sat May 02, 2015 8:45 am

skydereign wrote:Here's the current 1.4.1 build (currently Linux exe only). I'll upload the windows one when I'm back at school and have access to a windows machine as well as an official changelog. I haven't had the time to make a pretty release, but I'll try to throw together some nice demos of the new stuff.
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Re: gE 1.4.1

Postby bat78 » Sat May 02, 2015 11:07 pm

gameEditorLinux: error while loading shared libraries: libstdc++.so.6: cannot open shared object file: No such file or directory
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Re: gE 1.4.1

Postby Hblade » Sun May 03, 2015 12:52 am

You need to install the libs bat.
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Re: gE 1.4.1

Postby bat78 » Sun May 03, 2015 1:30 am

Hblade wrote:You need to install the libs bat.

I thought I have pre-installed C++ in debian 6.6.0.
7.8.0 Doesn't want to run on vbox and I have everything installed there.
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Re: gE 1.4.1

Postby Jagmaster » Sun May 03, 2015 3:10 am

I'll have to boot up my craptop to test this out (since that's the only machine I have handy with linux installed)
Looking forward to the windows build and the new demos! :D
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Re: gE 1.4.1

Postby Turon » Sun May 03, 2015 8:21 am

Wow GE 1.4.4 has arrived! Congrats Skydereign! :D just out of curiosity how is the Mac port doing?
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Re: gE 1.4.1

Postby lverona » Sun May 03, 2015 6:33 pm

Hey fellas!

I am on Ubuntu. Does not work for me (1.4.0 works normally).

~/Downloads/gameEditor1.4.1$ ./gameEditorLinux
open /dev/sequencer: No such file or directory
Segmentation fault (core dumped)
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Re: gE 1.4.1

Postby Turon » Sat May 09, 2015 6:38 pm

I have tried the Linux version I clicked on it and it did nothing... I am not very fimiliar with linux so I may have been missing something...
I was using Ubuntu 14.02
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Re: gE 1.4.1

Postby Hblade » Sun May 10, 2015 7:14 pm

haven't tested so dunno yet O: but try this in terminal:
Code: Select all
sudo apt-get install apt-file

Code: Select all
sudo apt-file update && sudo apt-file find libstdc++.so.6 && sudo apt-get install libstdc++6


Source:
http://askubuntu.com/questions/409821/i ... -libraries
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Re: gE 1.4.1

Postby PookDGuru » Mon May 11, 2015 8:25 pm

I'll just have to wait for windows build. Linux exp is at 0%
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Re: gE 1.4.1

Postby 420foxbot » Tue May 12, 2015 2:12 am

PookDGuru wrote:I'll just have to wait for windows build. Linux exp is at 0%


You might be waiting a very long time, with the rest of us.
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Re: gE 1.4.1

Postby bat78 » Tue May 12, 2015 9:37 am

PookDGuru wrote:I'll just have to wait for windows build. Linux exp is at 0%


Line up first.
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Re: gE 1.4.1

Postby skydereign » Wed May 13, 2015 1:01 am

Turon wrote:I have tried the Linux version I clicked on it and it did nothing... I am not very fimiliar with linux so I may have been missing something...
I was using Ubuntu 14.02

I figured out what was causing some of the problems. It wasn't autogenerating the script editor color themes properly. I can just package it in to fix this. However this won't fix the /dev/sequencer problem which may be fixable just by installing the right library. I'll see if I can borrow my friend's ubuntu machine to figure it out.

On another note, the windows build is done but I'm not going to upload it publicly for now.
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Re: gE 1.4.1

Postby speckford123 » Wed May 13, 2015 9:08 pm

skydereign wrote:On another note, the windows build is done but I'm not going to upload it publicly for now.


Why must you tease us so.

Haha, no problem, glad to hear that it's finished at least.
Doing some testing before you release it?
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