I learned how to use GE from just using the caveman example. But in the caveman example, if you keep on pressing the jump button, he keeps on flying.
In my game, I want my player to jump once into the air, then fall back down onto the ground. But because I use the caveman example, the player just keeps on flying up.
How do I fix this problem? This is a really huge problem I need to fix.
I would like to fix it into a way where my actor will jump into the air, then fall back down within 1 sec, then fall back onto the ground/platform. Then he can jump again.
Thanks for the help.