In my game I have a Status Bar, which is at the very bottom of the view screen. But layered at the very top.
I have my Platform which is layered under the Status Bar, my player, and at the very last layer, is my background. I also have centerView that follows my character. Whenever I put the background's parent as view, the background always appear over the platform. But if I try to change the Z Depth of view, the platform will be over the status bar. Is there a way where I can stop the background from appearing over the platform the moment I change their parent to view?