I really really need these answered!

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I really really need these answered!

Postby superhydrosonic » Thu Sep 13, 2007 9:58 pm

#1
I want to make a bad guy who comes up
to you and does lot's of moves.
(kick ect.)
#2
I want it so when I press a button on the main menu
all the other guys in the game don't move
#3
Can I make it so my guys can jump of walls?
#4
How do I use bullets to injure guys in my game?
#5
How do I make it so when I press down on my
char select screen it changes the picture each time?
#6
How can I make scenes ( some guy walks up and talks ect.)
with scripts?
#7
How can I make a guage that when it's full it allows the player to attack with a
signature move?
#8
How can I make it so when you beat a certain level you unlock a specific
person?
Please help me!
I give credit to every hint I found useful!
Current game:
Sonic Super Star Fighters

Current:
Sprites:5%
Enemies:0%
backgrounds:0%
Play as almost every single sonic char
ever created including costumes!
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Re: I really really need these answered!

Postby Troodon » Fri Sep 14, 2007 8:45 pm

#2
You can control all their movement with a variable canMove

#3
Yeah, you can!

#4
Just make health actor variable and reduce it when bullet hits enemy.

#6
With your favourite image editing system and with imagination. (it's your game!)

#8
This depends on how you build your game.

:)
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Re: I really really need these answered!

Postby superhydrosonic » Fri Sep 14, 2007 10:30 pm

O.k
But how?
I mean like how do i make char jump off walls ect.?
Thanks for letting me know!
But I really need to know how.
I will give you credit since you did answer part of the question!
Current game:
Sonic Super Star Fighters

Current:
Sprites:5%
Enemies:0%
backgrounds:0%
Play as almost every single sonic char
ever created including costumes!
User avatar
superhydrosonic
 
Posts: 22
Joined: Wed Jul 04, 2007 9:31 pm
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Re: I really really need these answered!

Postby Troodon » Sat Sep 15, 2007 3:53 pm

Well, are you controlling jumping with canJump? If yes, you can make the canJump become 2 or 3 when collision left and right side of the wall. Then just make the jump key effect in the jump direction when you hit it when you are in the wall.

Tell me if you need more help on something. :)

(thanks for the score!)
I can't die, I already tried
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Re: I really really need these answered!

Postby superhydrosonic » Sun Sep 16, 2007 10:36 pm

Thanks for the help!
But what about the first one?
That's one of the hardest ones i'm stuck on!
Current game:
Sonic Super Star Fighters

Current:
Sprites:5%
Enemies:0%
backgrounds:0%
Play as almost every single sonic char
ever created including costumes!
User avatar
superhydrosonic
 
Posts: 22
Joined: Wed Jul 04, 2007 9:31 pm
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Re: I really really need these answered!

Postby Troodon » Mon Sep 17, 2007 12:24 pm

Well, you can make a variable "karate" and make coded explanation for each move:
if (karate == 1)
{
//hand hit
}
if (karate == 2)
{
//foot hit
}
etc
etc

Then just make the actor choose the "karate" value randomly. First it chooses one value, then in animation finnish -> another random value.
That's it! :D
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Re: I really really need these answered!

Postby superhydrosonic » Mon Sep 17, 2007 10:49 pm

Wow!
Thanks!
Well what about the #6?

What type of script do I use?
And how do i make it when the person presses space
it changes the text and he presses it again it changes the text?

Also How do I make an RPG game?
Just tell me the basics.
that'll be very very helpful!
Current game:
Sonic Super Star Fighters

Current:
Sprites:5%
Enemies:0%
backgrounds:0%
Play as almost every single sonic char
ever created including costumes!
User avatar
superhydrosonic
 
Posts: 22
Joined: Wed Jul 04, 2007 9:31 pm
Score: 1 Give a positive score

Re: I really really need these answered!

Postby Troodon » Tue Sep 18, 2007 6:11 pm

Well, I made a rpg story generator code for Lilmuleman.
You can make that with a timer simulator variable which counts slowly upward.
Then just make the walking etc when the variable is in the correct value.
if (timevariable == 12)
{
//character walks in
}

Making RPG game is big question. What things you need to know about doing it?
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Re: I really really need these answered!

Postby superhydrosonic » Tue Sep 18, 2007 9:04 pm

Well for most of my games I need some guy talking right?
well When I put it so when you press space it switches the text.
How to I make it able to press it again for another text?
And how can I make guys outside of the view not attack ect.?
Current game:
Sonic Super Star Fighters

Current:
Sprites:5%
Enemies:0%
backgrounds:0%
Play as almost every single sonic char
ever created including costumes!
User avatar
superhydrosonic
 
Posts: 22
Joined: Wed Jul 04, 2007 9:31 pm
Score: 1 Give a positive score

Re: I really really need these answered!

Postby Troodon » Wed Sep 19, 2007 4:53 am

Variables are your friend. :lol: Make a variable TEXTSTATE. When you click the spacebar it cheks what's the TEXTSTATE and then changes the text to the wanted one. Also it makes TEXTSTATE += 1 so that next time the value will be different for different text.

You can divide your game in activation regions. That will not load the characters before the view is collided with their region. NOTE: You must have all loaded characters inside some region (even small) or they will not be loaded in the game.
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Re: I really really need these answered!

Postby superhydrosonic » Mon Sep 24, 2007 8:36 pm

Oh how can you make movies like in the beginning with scripts?
Current game:
Sonic Super Star Fighters

Current:
Sprites:5%
Enemies:0%
backgrounds:0%
Play as almost every single sonic char
ever created including costumes!
User avatar
superhydrosonic
 
Posts: 22
Joined: Wed Jul 04, 2007 9:31 pm
Score: 1 Give a positive score

Re: I really really need these answered!

Postby Troodon » Wed Sep 26, 2007 12:06 pm

Mostly people uses just as much as possible animations.
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Re: I really really need these answered!

Postby superhydrosonic » Wed Sep 26, 2007 8:20 pm

So how do I do that?
Current game:
Sonic Super Star Fighters

Current:
Sprites:5%
Enemies:0%
backgrounds:0%
Play as almost every single sonic char
ever created including costumes!
User avatar
superhydrosonic
 
Posts: 22
Joined: Wed Jul 04, 2007 9:31 pm
Score: 1 Give a positive score

Re: I really really need these answered!

Postby Troodon » Thu Sep 27, 2007 12:48 pm

Simplest way is to open paint and draw a stickman. Then save it as introvideo_001.jpg.
Then modify it so that his feet moves little. Save it as introvideo_002.jpg.
When you have a nice movie, just create an actor and set its animation to introvideo and choose multiple frames.
Then add event -> animation finish -> destroy actor.
And voilà, you're done.
:)
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