Great news!
I wish I could help you on anything, but you seem better than me in everything!
Just curious, how are you loading maps?
lcl wrote:Anyway, is that CPU consuming thing something where you load
many things in one frame?
Wertyboy wrote:Bee, does Gameplay and Story updating?
Game A Gogo wrote:I wish I could help you on anything, but you seem better than me in everything!
Bee-Ant wrote:Game A Gogo wrote:I wish I could help you on anything, but you seem better than me in everything!
Each person has his own strengths and weaknesses...no need to worry about being underpowered.
Actually I have to do complicated things... like giving a character BaseStatTotal (BST) number and then distribute it to his attack, defense, speed, and health points in various and unique distribution, giving him ability and moves based on his BST, Species, Element, Habitat, etc... for all the characters.
It sure will be a great help
Interested?
NightOfHorror wrote:How close are you to being done?
SuperSonic wrote:Hey bee, once you're done, what do you plan on making next?
Game A Gogo wrote:I'd need more specific instructions
jimmynewguy wrote:Bee, is all that zooming done on the canvas?? I never thought it would go so smooth with that many actors. Usually canvas is slow.
Game A Gogo wrote:Aww, I though you needed me for programming!
I dunno. But for sure, Winter Blast 3 is waiting: http://dl.dropbox.com/u/3997355/WB/WB3BattleScene.zip
Wertyboy wrote:Isn't Remax and Winter Blast 3 the same?
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