problems with walls.

Non-platform specific questions.

problems with walls.

Postby dimster » Sun May 13, 2007 1:32 pm

Hi, i only just started using Game Editor today and i am having a problem making my first game.

ofcourse as i am new i have decided to start with a simple "maze game" but i am having problems making the walls.

so far:
i made the "player" and gave it the appropriate controls,
i made the "floor" starting by making it an actor and then a tile.
i made the "walls" starting by making it an actor then a tile, but i dont know how to make the "player" unable to walk over the wall.

any1 know how?
Last edited by dimster on Sun May 13, 2007 7:10 pm, edited 2 times in total.
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Re: problems with walls.

Postby Tytan McAnguns-PL » Sun May 13, 2007 1:46 pm

In the player collizion to the walls add "psychical reponse" "any side" of actor to walls.
Look the tourials in the "help" button in program .
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Postby dimster » Sun May 13, 2007 5:49 pm

kk thnx
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Postby dimster » Sun May 13, 2007 6:43 pm

hmmm..... im still having problems

ok, ive added a collision event. i put it on the "player" and put on any side of wall, i put "repeat this event while player is coliding" on yes .

then i added physical response,
move: colide actor only
mass: specify
event actor: 1
colide actor: 1
final velocity multiplier:
event actor: 1
collide actor: 1

i try the game out on game mode and when i colide with a wall it moves me backwards. when i colide into wall again i just go through it,

what i want is when the player colides with wall the player will stop. (every time it colides with the wall)
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Postby makslane » Sun May 13, 2007 8:11 pm

Set the final velocity multiplier to zero.
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Postby d-soldier » Sun May 13, 2007 8:13 pm

If the collision is set on the player, shouldnt the "move:" be event actor instead of collide actor?
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Postby dimster » Sun May 13, 2007 8:43 pm

kk thnx, you can probs tell im new eh : P

ok yeh it seems to be working alright, it bounces of the wall when it colides but i should be able to fix that. thnx guys
Last edited by dimster on Sun May 13, 2007 8:48 pm, edited 1 time in total.
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Postby d-soldier » Sun May 13, 2007 8:48 pm

Dont worry about being new, I was asking the same questions just a month ago... and I'm still in constant need of help from those here with better skills then mine.
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Postby dimster » Sun May 13, 2007 8:50 pm

kk lol, its aways good to know that i have people that are happy to help me : )
Last edited by dimster on Sun May 13, 2007 8:52 pm, edited 1 time in total.
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Postby dimster » Sun May 13, 2007 8:52 pm

hmmmm.... ok it works alright at the beggining part but the rest of the walls the player still walks over...
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Postby d-soldier » Sun May 13, 2007 8:53 pm

zip it up and post it here. I'll take. Be sure that the settings are applied to the other objects the same way.
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Postby dimster » Sun May 13, 2007 8:59 pm

kk

(i think the problem mey be that the wall is a load of tiles)
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my first game.zip
my first game, designed to be a maze type game where the character goes from one end of the map to the other.
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Postby Rux » Sun May 13, 2007 9:08 pm

Post the GED (Pacman Icon) Game file and all the data with the file you posted. :)
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Postby dimster » Sun May 13, 2007 9:20 pm

kk is this better?
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my first game.zip
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Last edited by dimster on Wed May 16, 2007 3:49 pm, edited 3 times in total.
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Postby d-soldier » Sun May 13, 2007 9:42 pm

Look, every game has a primary directory (folder) with the GE file and undo file in it, and a subfolder called "data"with all the graphics/support files in it. Both need to be in the zip or we cant load the game.
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