Fullscreen mode ON/OFF button in the game?

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Fullscreen mode ON/OFF button in the game?

Postby xenidius93 » Wed Aug 06, 2014 4:20 pm

Is this possible and how?
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Re: Fullscreen mode ON/OFF button in the game?

Postby skydereign » Wed Aug 06, 2014 7:45 pm

No this is not possible. It should be in the next version release of gE.
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Re: Fullscreen mode ON/OFF button in the game?

Postby xenidius93 » Wed Aug 06, 2014 8:01 pm

:C okay, thanks ;)
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Re: Fullscreen mode ON/OFF button in the game?

Postby Zivouhr » Sun Aug 17, 2014 2:49 pm

I agree, it would be a welcome feature to be able to switch modes from window or fullscreen without needing two separate versions of the same game which doubles the file size.
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Re: Fullscreen mode ON/OFF button in the game?

Postby knucklecrunchgames » Sun Aug 17, 2014 8:46 pm

Zivouhr wrote:I agree, it would be a welcome feature to be able to switch modes from window or fullscreen without needing two separate versions of the same game which doubles the file size.


Though there is a way by doing this with dat files.

Very confusing and time consuming if you recreate the graphics smaller or bigger.
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Re: Fullscreen mode ON/OFF button in the game?

Postby Zivouhr » Wed Aug 20, 2014 3:15 am

knucklecrunchgames wrote:
Zivouhr wrote:I agree, it would be a welcome feature to be able to switch modes from window or fullscreen without needing two separate versions of the same game which doubles the file size.


Though there is a way by doing this with dat files.

Very confusing and time consuming if you recreate the graphics smaller or bigger.


I wonder how to go about porting a full screen game down to the size of a portable smart phone game without rebuilding all the graphics and object placements in the game? I'm guessing there is no easy way but to rebuild everything, as we don't have an option to shrink the game, only the resolution output of the screen size.
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Re: Fullscreen mode ON/OFF button in the game?

Postby knucklecrunchgames » Fri Aug 22, 2014 11:46 pm

Zivouhr wrote:
knucklecrunchgames wrote:
Zivouhr wrote:I agree, it would be a welcome feature to be able to switch modes from window or fullscreen without needing two separate versions of the same game which doubles the file size.


Though there is a way by doing this with dat files.

Very confusing and time consuming if you recreate the graphics smaller or bigger.


I wonder how to go about porting a full screen game down to the size of a portable smart phone game without rebuilding all the graphics and object placements in the game? I'm guessing there is no easy way but to rebuild everything, as we don't have an option to shrink the game, only the resolution output of the screen size.


Lcl Really nice guymade a good scaling demo. Here is the link. viewtopic.php?f=6&t=10570.
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Re: Fullscreen mode ON/OFF button in the game?

Postby Zivouhr » Sat Aug 23, 2014 5:49 pm

Cool, thanks Knuckle Crunch Games! I'll check out that link. LCL is very knowledgeable, helpful and a good guy, agreed. 8)
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