
I have my main character set up and everything but theres a serious bug. Everytime my character walks to a certain part of the floor, he falls through! Is there anyway i can prevent this from happening? Please send a reply if you know. Thanks.

tekdino wrote:And if you fall only after jumping, it means that the floor is too thin or you are going too fast.
position = y;
if(y > collide.y && position <= collide.y)y = (collide.y - collide.height /2) - height / 2);
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