with variables
actor2 - Collision(actor1) - Script Editor - [variable1]=1;
actor3 - Collision(actor1) - Script Editor - [variable2]=1;
actor2 - Collision Finish(actor1)- Script Editor - [variable1]0;
actor3 - Collision Finish(actor1) - Script Editor - [variable2]0;
actor1 - draw actor - script editor
if ([variable1]==1 && [variable2]==1)
{
//destroy actor
}