Creating actors under global code

Non-platform specific questions.

Creating actors under global code

Postby jazz_e_bob » Fri May 07, 2004 9:27 am

You can't create actors under global code can you?

or even change actor animations...

:oops:
Controlling complexity is the essence of computer programming.
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Postby makslane » Fri May 07, 2004 12:45 pm

Yes you can

Sample:

void createMyActors()
{
CreateActor("actor name", "actor animation", "no parent", "no path", 10, 50, true);
}
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Postby jazz_e_bob » Fri May 07, 2004 8:17 pm

Thanks mate.
Controlling complexity is the essence of computer programming.
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