Menu Template

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Menu Template

Postby Hblade » Wed Aug 26, 2009 6:11 pm

Hey I made an RPG like menu template for anyone who watns to use it, it needs no graphics, its all done by code, enjoy
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Re: Menu Template

Postby Camper1995 » Wed Aug 26, 2009 9:01 pm

Well done man. I think you have posted most helping demos like this one.

:)

-Camper
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Re: Menu Template

Postby cforall » Thu Aug 27, 2009 1:20 am

Hblade wrote:Hey I made an RPG like menu template for anyone who watns to use it, it needs no graphics, its all done by code, enjoy


Hey man
the code is good!
just my opinion
//I think put all codes into Global code will be a good idea~~and you call them in the drawactor/createactor...
//Actually I want to read all codes in a Global Script Editor so I donot need to click and click...let us read/learn it easily...
lol~~~off the track
Maybe I should post this to Feature Requests...
:D :D :D :D
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Re: Menu Template

Postby Hblade » Thu Aug 27, 2009 3:09 am

Yeah ^^, also I cant wait till the image scaling, when you can stretch an object's width and height, ^^ Oh and about the global code thing, I tried making a function, it turned yellow and all, but when you click Game Mode, it says "Unrecognized function" but if you activate it using an activation event, instead of create actor, it works fine,
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Re: Menu Template

Postby cforall » Thu Aug 27, 2009 7:07 am

Hblade wrote:Yeah ^^, also I cant wait till the image scaling, when you can stretch an object's width and height, ^^ Oh and about the global code thing, I tried making a function, it turned yellow and all, but when you click Game Mode, it says "Unrecognized function" but if you activate it using an activation event, instead of create actor, it works fine,


Oh, how nice!, image scaling... you mean not on canvas, do you? that will be veryvery useful~
unfortunately man you remind me of something else...just kidding :D
The image rotating... I want this... so I can make actor rotate at will without any animation...
the animation/fireworks/photoshop/gif/png/bigdatafolder...nightmare... :roll:

about the globa code I don't know what happen I may need more detail
it's funny I never use the activation event before...check you code again, get it done~
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Re: Menu Template

Postby Hblade » Thu Aug 27, 2009 12:26 pm

Well, I attempted to do it again, once with create actor and uh, it failed O.o but yet the exact same function in mousedown worked :O As for the scaling, yeah without canvas, and also you can rotate because Makslane MIGHT use openGL
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Re: Menu Template

Postby cforall » Fri Aug 28, 2009 1:24 am

Hblade wrote:Well, I attempted to do it again, once with create actor and uh, it failed O.o but yet the exact same function in mousedown worked :O As for the scaling, yeah without canvas, and also you can rotate because Makslane MIGHT use openGL


Wow... I know openGL is cross-platform and very powerful~~that gonna be great~
~the code...did you give the function some Impossible Missions so it may be confused with create actor ...
just kidding :D
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Re: Menu Template

Postby Hblade » Fri Aug 28, 2009 1:54 pm

Lol o.o Nope, just that 1 function,
As for the open G, it only works on devices that support Hardware Accel, which... not all devices do :O
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