View Follow Differently

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View Follow Differently

Postby Hedfone » Mon Oct 16, 2006 11:48 pm

I'm making a game that uses that kind of view follow where when you hit the edge of the screen its scrolls over. Like in those retro typing-venture things.
Heres the thing, Its scrolling over fine, but then it takes my actor about 5 seconds to appear the screen from the other side. I think that I could fix this with something like a 'on collision move "player" to X'
but I'm not sure.
Anyone?
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Postby Game A Gogo » Mon Oct 16, 2006 11:54 pm

use a move to action on the view and temporealy disable the event opf teh player then on move to finish just reactivate the events.
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