by Waluigiftw » Mon Jan 31, 2011 10:39 pm
Well,another problem that might arise is whenever sonic is going around a loop, say to the right, if you just hold right he'll go all the way around as long as you hold down right, however in GE making the KEY_DOWN event simply alter his xvelocity would not work, so you would have to have a TON of if-then statements that check that same variable that controls his "gravity" in game, this way, it would change the "run right" from a right, to an up, to a backwards, then down, then right again
i dont think it would be hard to do, it would just take a dedicated person who has nothing better to do, but right now i have a project of my own, and i really want to finish it officially, sooooooo someone else make this sonic coding marvel