AleX_XelA wrote:I've never heard of them, but MIDI is the format that is used by most of the commercial 2D games.
I've heard of mods. I'm comfortable with those and midis. The others I don't know either but can learn.
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AleX_XelA wrote:I've never heard of them, but MIDI is the format that is used by most of the commercial 2D games.
plinydogg wrote:Cat,
You said that you aren't ready for Photoshop yet, but if you ever need a great (i.e., somehwat similar to Photoshop) image editor, take a look at the free program called the Gimp (gimp.org).
AleX_XelA wrote:What exactly do you need? Tiles from which games? I can help you, but you need to be more precise!
AleX_XelA wrote:Well I usually use Paint, to create/modify my graphics. I know it seems boring and all, but if you learn how to use it properly, you can make great things! Otherwise I can recommend you this :
Photofiltre : (1.6 Mb), it's free, and can do many interesting things with effects etc. You'll find a better description in the website. If you plan on using this, I can also suggest you to take a look at the plug-ins, which can be very useful! Enjoy!
AleX_XelA wrote:You're welcome CatT! Hey if you need anything, just ask! And I mean anything!
actor.x = 2600;
actor.y = -3200;//2nd level starting point coordinates
tekdino wrote:I don't have right now much time but you can make tile solid with physical response and the 2nd level thing you can do by transporting your actor to the 2nd level with script editor.
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actor.x = 2600;
actor.y = -3200;//2nd level starting point coordinates
I hope this helped.
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