the game is 30 fps.
I want to stay in 20fps for part of the game, and then return to 30.
it's possible?
247wkman wrote:what about using the pause/unpause function to a timer like those gamepads with turbo mode? if its all part of a separate event tree then it should work as its own catagory like bullet time- still enabling you to do an actual pause-menu during even those events (assuming the timer can be stopped/over ruled when you actually do a menu-pause).
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