Playback Differs At Runtime

Non-platform specific questions.

Playback Differs At Runtime

Postby marathon332 » Thu Dec 21, 2006 2:22 am

Hi:

I have a situation where I have developed a game in Game Editor 1.34.

I purchased 1.37 recently and when I loaded and ran the ged in the dev environment, it ran perfectly... as it should.

However, when I exported it to either the desktop or to Pocket PC some of the scripting messed up and I couldn't figure it out.

So, I went ahead with development and have since finished it with 1.34 for Pocket PC.

The only problem is that I was considering using 1.37 to make a game for the GP2X which is why I purchased it.

Has anyone else had similar problems?

Is there any reason this is happening such as wrong settings or something?

Any solutions or workarounds?

--Steve
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Postby makslane » Thu Dec 21, 2006 11:39 am

Can you send me this game?
BTW, the current version is 1.3.6, not 1.3.7
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