I am making a pac-man clone game and I am setting up the walls. I am using physical response when pacman collides with the wall. This works great! Except when he hits the right side of the wall. He seems to stop moving for a second, as expected, but then he warps to the other side of the wall. All other sides work correctly but not the right side.
See if you guys can figure out what's wrong.
Keys to move are W A S D. The wall is set up as a filled region actor.