by Nanorobot » Thu Apr 29, 2010 9:04 am
Good work! I like it!
And about changing level, you can try something like this.
For example you have var Score. It counts you Score.
So, make in background, When actor Draw -> Script Editor :
if (Score >= 500)
{
LoadGame (...);
}
Or you can change here some attributes of enemys.
if (Score >= 500)
{
Attack +=1;
Speed +=1;
}
And so on. I hope this help you.
Good luck!
I'm not an English, so sorry for my mistakes.
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I just like to create!