1.what is the code for animation finish in script editor?? (without using animation finish event)
2.I want to create a character, if I press a button repeatedly (eg, the "h") then the character will change into another animation and perform such an attack combo, and if I release a set of repetitive button presses (when the middle combo or end) then the animation will automatically return at the beginning. like a combo hit fighting game in general.
how to apply it in GE?
or if there is such a demo that I mean, could you please show me the link??