I think im doing this right, but i dont think so.

Talk about making games.

I think im doing this right, but i dont think so.

Postby The achievement » Wed May 31, 2006 11:12 pm

Ok, i want when my player scores the ball and it goes into the other persons net the screen slows down and does kind of a slow motion type thing.

Do i have to change the velocitys a little bit and play around? do a collision?

i just want to know what you guys think i should do.
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Postby makslane » Thu Jun 01, 2006 12:52 am

There is changes in the real_fps value?
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Postby The achievement » Thu Jun 01, 2006 1:09 am

i have to use that fuction right?
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Postby makslane » Thu Jun 01, 2006 1:24 am

Use some text actor to show the real_fps variable.
So, you can see if your actor are slow down or the whole game.
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Postby Troodon » Fri Jun 02, 2006 8:24 pm

How can you get a fps value?
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Postby makslane » Fri Jun 02, 2006 8:45 pm

Create an text actor, and, in a Draw Actor event, put this code:

textNumber = real_fps;
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Postby Troodon » Sat Jun 03, 2006 7:51 am

THANKS! :D
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