ball with activation event..plzzz help

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ball with activation event..plzzz help

Postby mt » Fri Feb 09, 2007 3:53 pm

Hey guys we need a big favor, this is our final degree project that is due in a week and we are stuck in a problem that we cant manage to figure out.

Sometimes in the game when u press the actor "mid" the ball goes smoothly but when we press "next ball" button, two ball appears............we have tried every logic we can but still cant get it.

in the actors "leftp", and "stp" we are doing the same thing we have done in "midp" but its not working. we cant figure out wat we have done wrong. can anybody plz help us.

Below is the sample
Last edited by mt on Mon Feb 12, 2007 4:49 am, edited 1 time in total.
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Postby Game A Gogo » Fri Feb 09, 2007 11:18 pm

i will get an eye on that, to see if i can help.
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Postby mt » Sun Feb 11, 2007 12:46 pm

ok thank you but plzzzz if u could figure it out before 13.
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Postby Game A Gogo » Sun Feb 11, 2007 10:42 pm

i think its because the first ball doesn't get deleted, i will check a ta closer look tomorrow or tonight.
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Postby mt » Mon Feb 12, 2007 4:48 am

oh thank you i fixed the problem. the function of collision wasn't working properly. so instead f animindex i used a variable.
sorry for rushing u my partner is a little impatient :| thou we do have to submit on 16th. hope it goes well. if u see any other glitch i would appricate the feedback. :)
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Postby Game A Gogo » Tue Feb 13, 2007 12:16 am

NP, really, too bad it cant be the 19th, since its my birthday :P

oh, and btw, points ;) :P
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Postby mt » Tue Feb 13, 2007 5:06 pm

lolz but im gald its 16th coz my Birthday is on the 16th. :wink: so im hoping all will go well :? (actually praying that all will go well) don't want such a good day to go bad. :P
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