by savvy » Wed May 02, 2012 9:40 am
Put an actor variable inside the button, then when the button is click the variable goes up, when it gets to the number of clicks you want,
use,
Disable event mouse downs to stop clicking
then use either,
a timer where after the time it sets the actor variable back to 0 and enables the events.
or use another actor variable which does a constant ++ on the draw actor event, then when it gets to a certain amount it enables events and resets the first actor variable to 0 and itself too.
savvy
PS: if you need code for this, i will supply it at your request, i'm tired XD
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