Jumping through platforms

Game Editor comments and discussion.

Jumping through platforms

Postby Mr.Flibble » Fri Oct 20, 2006 9:32 pm

Hi all. Still playing around with Game editor but have come up with a small problem.

If you look at the image below I want the puple blob to jump through the blue box that represents the solid ground and land on top of it. Is there an easy way of doing this?

Image

If there isn't an easy way round I'll just rethink my level design.

Thanks in advance.
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Postby DilloDude » Fri Oct 20, 2006 10:05 pm

Just put the collision only on the top side of the ground actor.
Image
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Postby Mr.Flibble » Sat Oct 21, 2006 6:42 pm

Thank you Sir. I'll give it a whirl.

Still trying to get my head round all of the features in Game Editor and where to find them.
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ahhh

Postby SergeLo00001 » Fri Oct 27, 2006 4:45 am

i knew this one!
But dillo was here first and got to answer it :D
GJ Dillo
p.s. dillo is awsome
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Postby robin.deman » Fri Oct 27, 2006 3:24 pm

But when the actor (blob) hits the bottem of the blue box with it's euhm.. head? than it pop's up onto the tiles (blue box).

How can you make sure that only when the bottom of the actor (blob) hits the top of the tile (blue box) that it collides with it?

I have the problem with this for my platform game...
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Postby d-soldier » Thu Aug 02, 2007 3:19 am

Never resolved... This is an important feature in 2D gaming, and there should be a way to do this without the player being jerked through the collision object... seriously..
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Postby DilloDude » Thu Aug 02, 2007 3:59 am

I've never had this problem before... have you got collision set to repeat?
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Postby robin.deman » Thu Aug 02, 2007 10:09 am

Anyone got a simple demo / source file as example?
Because i can't get it to work... :cry:
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