Playback Differs In Compiled Programs

Non-platform specific questions.

Playback Differs In Compiled Programs

Postby marathon332 » Sun Dec 18, 2005 2:22 pm

Hi:

I've got a basic space shooter that fires rockets at asteroids.

It works PERFECTLY in the design environment but the missiles are off-course in the Windows compiled version.

The funny thing is that if I press the screen in the same spot again within a short time period, it then works correctly.

I've tried different methods of moving the missiles looking for a work around but no success. All methods work in the design environment, so my coding must be okay.

I have a similar problem with another program for the Pocket PC. Works great in design but sends a projectile in the wrong direction under certain conditions in the compiled version.

Is this a bug or am I just missing something?

It seems like an error in the run-time engine related to moving actors.

How can I fix or work around this problem?

Have other people had similar problems?

--Steve
http://pdatoday.blogspot.com
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Postby makslane » Sun Dec 18, 2005 2:34 pm

If the game works in editor but don't after export, it's a bug.
Please, send me a email with the game (use subject of this thread),
and I will fix this.
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Postby marathon332 » Sun Dec 18, 2005 5:40 pm

Sent the file. Thanks for the help...

--Steve
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Postby makslane » Mon Dec 19, 2005 4:20 pm

To avoid this problem, set the option 'Create at startup' to 'No' for all rocket actors.

It's a good idea set this option to 'No' for all actors that will be created later using the 'Create Actor' action, like bullets and explosions.
Last edited by makslane on Mon Dec 19, 2005 5:19 pm, edited 1 time in total.
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Postby makslane » Mon Dec 19, 2005 4:23 pm

Other thing... If you need use an actor cover all view to make a sensor for catch mouse clicks, avoid use transparent actors.
Use a 'Filled Region' actor instead.
It's more fast in slow systems.
Game Editor is an open source game creator software that's wants to pay it's developers to keep evolving.
If you like Game Editor, make a review!
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Postby marathon332 » Mon Dec 19, 2005 4:49 pm

Thanks so much Makslane...

Works perfectly now...

You're the best...

Glad it was me and not the software...

I'll take your advice on the "filled region" too..

--Steve
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